Mazeball
Mazeball combines a running relay with dodge ball skills. Ideal for a large
group of participants. Players score points by weaving through a maze of
stationary opponents to a designated area and back again without being hit by
a ball.
Objectives:
Develop catching, throwing, dodging, and teamwork skills and
enhance speed and agility.
Equipment: Playground ball
Playing area: Can be played indoors or out.
Participants: Anywhere from 10 to 30 per team.
Game:
Form 2 equal teams.
The offensive team forms a line behind one
endline.
The defensive team spreads out over the court.
The first offensive
player puts the ball into play by throwing it forward so that it bounces at
least once within the playing area or touches a defensive player.
The
defensive players must complete 2 passes before they can attempt to get the
runners out.
The first person then runs to the opposite endline and back to tag the next
offensive player, who continues in the same pattern. A point scores each
time an offensive player returns without being hit below the waist with the
ball.
If an offensive player is hit by the ball, he is out and the ball is
given to the next player in the offensive line. He then puts the ball into
play again and play resumes.
After three outs the teams exchange places.
Rules:
A defensive player may not move on the court except to retrieve a ball.
A
player must run back to position before throwing the ball at a runner or to a
teammate.
Once the ball is put into play the defensive team must complete two passes
before attempting to throw the ball at the runners.
A fly ball caught from the initial throw is played like any other ball. It
is not like kickball where the player would be considered out.
A player must be hit at or below the waist to be out. The offensive player
hit above the waist is not out and should continue to attempt to score.
The offensive player must tag the hand of the next player before that
player can run.
Runners can use defensive players as shields.
You can use more than one ball with larger groups when players understand the
game.
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